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Product information

Pros and cons

According to our VR headset expert

  • Thanks to the inside-out tracking, you don't need external sensors for the accurate registration of your movements.
  • The Passthrough+ technology shows you the real world when you have the Rift S on your head.
  • Thanks to the adjustable headband, the Rift S has a more comfortable fit than the original Oculus Rift.
  • To use the Rift S, you have to log in with a Facebook account on the VR headset.
  • With the 1280x1440 resolution per eye, you have a less sharp image than with the HTC Vive Pro.

Description

The Oculus Rift S is the successor to the original Oculus Rift. This new VR headset has inside-out tracking, so you'll no longer need external sensors. This means you'll have more freedom of movement while wearing the headset, and it provides you with more accurate tracking. You don't have to configure the Oculus Rift first. Simply unpack the Rift S and connect it to a computer or laptop, and you can start using the device right away. In addition, you'll be able to see the real world while wearing the headset thanks to the Passthrough+ technology. That way, you won't accidentally bump into anything.

System requirements
To use the Oculus Rift S, the following system requirements are recommended for your computer:
Video card: NVIDIA GTX 1060 / AMD Radeon RX 580
Processor: Intel i3-6100 / AMD Ryzen 3 1200, FX 4350
RAM: 8GB
Operating system: Windows 10
Connectors: USB 3.0, DisplayPort 1.2 / Mini DisplayPort (doesn't work via HDMI)

This is what you get

  • Manual(0.99 MB)
  • 2 controllers
  • 2x AA batter
  • Mini DisplayPort to DisplayPort adapter

Key specs

Refresh rate

80 Hz

Field of view (degrees)

115 °

Controller included

Built-in screen

Built-in speakers

Adjustable lenses

Suitable for people who wear glasses

Suitable for computers

Show all specifications

Suitable accessories

Rating

  • 5 stars

    207

  • 4 stars

    345

  • 3 stars

    28

  • 2 stars

    2

  • 1 star

    1

Rating per section

7,1 ()

9,2 ()

8,6 ()

8,4 ()

Customer images

Most helpful reviews

8,8/10 ()

Goosebumps as usual when I had the CV1, only now more intens

  • Inside tracking works great
  • Improved screen door effect reduction and less god-ray effect
  • Controllers work great
  • Sound from the HMD is very bad, BT headphones or earplugs recommended

Tried out on the Oculus standpoint P-Max. Wanted to explicitly use the Rift-S because of quality compared to the Quest. And I'm referring to the render quality and sharpness, since with the PC you can supersample, so you can get a razor-sharp image forward, but it does require considerable GPU power. (Have 2080Ti myself) The inside tracking compared to the old CV1 tracking sensors is 1 to 1. I didn't notice any difference, the 360 tracking capability on the old CV1 was not possible unless you bought a 3rd or even 4th sensor for behind you. The helmet fits perfectly, even for glasses wearers like me. The quality of the sharpness has improved slightly and is comparable to the HTC vive Pro. But to see the Rift S as a version 2.0, it certainly isn't. More a 1.5 version as successor. It's a shame that after 3 years when the CV1 came out they are still at the old number of Hz 80-90Hz, the FoV is still 110 degrees and no more and the resolution has only gotten a minor upgrade. In contrast, the Valve Index, Valve's new flagship product, is doing much better, but so is the price. 1079 euros compared to the 450 euros of Oculus. Unfortunately the Vavle Index is for the real power pc game users among us. Recommended a GTX2080 and i7 of the 7 or 8th generation was recommended according to inside users. So you see, if you really want to have top of the line HMDs, the video card will also have to be able to control considerable power. Think for the real "Ready Player One" effect...we'll have to wait at least another 10-15 years if the investors keep working and upgrading it, as well as the GPU makers like Nvidia and AMD. But in conclusion: If you have never owned a VR helmet and you do have a nice power PC (i5-4xxx + 1060Gpu and above), the Rift S will amaze you what "next-level gaming" actually contains. . If you already have a CV1, I would skip this one.

  • Daniel Navarro

  • 13 May 2019

  • Automatic translation off Dutch

10/10 ()

Awesome!

  • No tracking units needed
  • Long cable
  • Price

What a device. For a long time I doubted whether I should get into VR. Not a second of regret. The nice thing about the S is that no base stations on the wall are needed. We can therefore use it on 3 PCs. That's ideal. The results are also excellent on my daughter's GTX 980. We also have a 1070 and a 1070+. both excellent, VR is a wonderful experience in itself. You have to experience it, no one can tell you. And the games are much more mature than expected. Every day we discover something new. Here at home, the VR glasses are in daily use by all family members. And that for the price of a PS4. What an experience! No negative effects whatsoever and the glasses are also used for long sessions. No problem with the cable. Would recommend to anyone with a good gaming computer. If you don't have that, take the Quest.

  • J.G. Hoekstra

  • 28 May 2019

  • Automatic translation off Dutch

9,6/10 ()

The product is excellent and works according to accessories

  • The oculus is already set up on many games
  • Easy to clean up
  • No sensors to place
  • The cushions are not removable (so you can't wash them)

I've had the headset for 1 week now, and have spent about 30 hours in it. It is not boring and you have enough games for the VR. I mainly played beat saber myself, but games like Assetto Corsa and Eurotruck simulator also work excellently. I solved the problem of the cable going over the shoulder with a Velcro strap, which is attached to the back pillow. The cable now runs over your back and you are no longer bothered by it.

  • Jurgen Corbet

  • 27 May 2019

  • Automatic translation off Dutch

Show all 583 reviews

Insure your vr headset for damage and theft

You can select one of the insurances below in your shopping cart. It will protect your brand new VR headset against damage and/or theft.

Coverage

  • Fall and impact damage
  • Manufacturing errors outside the warranty
  • Theft
  • Water damage

What isn't covered?

  • Damage caused by gross negligence isn't covered
  • Damage that doesn't affect the product functioning (such as dents) isn't covered

Your ERGO product insurance

This insurance is governed by Belgian law. That's why you can always go to the or our customer service. You have a 30-day return window, so you're not bound to anything. The insurance can be cancelled every year, even if you've paid in advance. If you cancel it earlier, you receive the overpaid amount back.

How do I insure my vr headset?

Add your vr headset to your shopping cart and choose your Backup Plan in the next step.

ERGO Product insurance
  • Pay 3 years in advance €35.99 one-time payment (€12.00 per year)
  • Pay 5 years in advance €59.00 one-time payment (€11.80 per year)

In case of damage, a deductible of 10% (repair) or 10% (theft) applies

Oculus Rift S

Specifications

Product

Product number

828923

Manufacturer code

301-00178-01

Brand

Oculus VR

Warranty

2 years

Processing of your defect

Via Coolblue

VR gear properties

Suitable for computers

Functioning independently

Screen type

LCD

Resolution width

1280 pixels

Resolution height

1440 pixels

Refresh rate

80 Hz

Field of view (degrees)

115 °

Adjustable lenses

Built-in speakers

Saving function

VR gear tracking

Rotational tracking

Positional tracking

Room-scale tracking

Six Degrees of Freedom (6 DoF)

Controller properties

Controller included

Number of controllers included

2

Motion controls

Haptic feedback

Wearing comfort

Suitable for people who wear glasses

Eye cushions

Replaceable eye cushions

Headband